Bioshock (PC DVD)
Welcome to Rapture!
Bioshock – a first person shooter experience unlike any other, played out in Rapture, an immense underwater utopia torn apart by a genetic civil war. Explore a deadly but incredible art deco world filled with formidable technology and fascinating characters. You’ll have a complete arsenal at your disposal, from simple revolvers to rocket launchers and flamethrowers. Challenge the constraints of nature by genetically modifying your DNA with injected PLASMIDS and embrace super human powers.
- Biologically modify your body: send electric bolts storming from your fingertips or unleash a swarm of killer hornets hatched from the veins in your arms.
- Hack devices and systems, upgrade your weapons and craft new ammo variants.
- Turn everything into a weapon: the environment, your body, fire and water, and even your worse enemies.
System requirements
CPU: Pentium 4 2.4GHz single core processor. System RAM: 1GB. Video Card: Direct X 9.0c compliant video card with 128MB RAM (Nvidia 6600 or better/ATI X1300 or better, excluding ATI X1550). Sound Card: 100% Direct X 9.0c compatible sound card. Hard Disk Space: 8GB free space.
Game requires Internet connection for activation.
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Terrible name – brilliant game,
A brief summary of my experience with Bioshock to date.
Firstly, installation – this worked fine for me, but the game must be activated each time it is installed via an online registration process. Internet access is required. There is also an auto-patching mechanism that updates the game to the latest version as part of the install – this took around 5 minutes for me on an 8mb broadband connection. I understand some people have had difficulty with repeat installations. At present, it seems that customers are limited to five installations per purchase, although supposedly a credit is given for each time you uninstall. This credit system appears to have gone awry in some cases, but Take 2, the publisher, looks to be making appreciable efforts to deal with issues as they arise. Ultimately if you intend playing on more than one machine, or you have a habit of uninstalling and reinstalling, bear this in mind.
Once installed and activated, all ran smoothly until just after the first introduction movie, when the sound almost completely died, to be replaced by strange clicks and pops. I gather this is another issue that many buyers have experienced, and it seems not to be related to any particular model of sound card or chipset. I solved it by switching off “reverb” and “EAX effects” in the options menu – a bit of a shame, but ultimately not a huge loss. There are other fixes being posted on the internet if this doesn’t work – and it doesn’t seem to be a problem for the majority of buyers.
Technical issues resolved, I cracked on with playing and was stunned. This game has atmosphere in spades and feels more like an interactive story than anything I have yet experienced. The story in question is entertainingly bonkers – a mad scientist’s vision of a utopia under the seas gone horribly wrong. The utopia in question, Rapture, is a highly stylised art deco metropolis rendered with stunning graphics and filled with perfectly judged sound effects and music. I haven’t felt so engrossed in a world since Half Life 2, which has a very different style but similar overall feel (in the sense that the game is fundamentally linear, but it just doesn’t seem to matter).
Probably the standout element of Bioshock is the ability to modify your genetic make-up to develop new weapons and abilities – for instance, early on you gain the ability to fire lightning bolts from your hands, which can then be used on a simple level to stun enemies, rendering them more vulnerable to a solid whack with the wrench, or on a more strategic level to electrify water and take out multiple enemies, fry electrical devices, or enrage the hulking guardians of the city, the “Big Daddies” and goad them into attacking other bad guys. Later on you can adopt more macabre “plasmids”, like the ability to fire swarms of bees, and passive skills like the power to tap into electronic devices. I would echo other reviewers’ cautions – this isn’t a game for kids or the squeamish, as it can be pretty bloody in places and some of the themes dealt with are controversial. For instance, the substance that enables you to develop the above skills (“adam”) is harvested by “Little Sisters”, screwed-up children that wander the city tapping corpses for their genetic material. Your choice is whether to free them from their gruesome task or kill them to harvest their adam in turn. At least the choices you make have an impact on how the story progresses, and playing the good guy can lead to some welcome surprises!
A quick note on performance – on a Core 2 Duo 6600 with 2GB RAM, an Nvidia 7950GT (512mb video RAM) and X-Fi Music card it runs nicely at 1280 x 1024 resolution with all but a couple of settings on high. Anything bigger than a 19″ monitor and an 8000 series Nvidia or equivalent Radeon card is probably the order of the day.
Basically, once teething troubles are dealt with (one star lost for these) it’s a gripping, beautiful, atmospheric interactive movie that plays like a dream, given a decent system. Thoroughly recommended.
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Missing the point..,
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I think the main criticisms of the game have been done to death, so I’m not going to concern myself with copy protection, DRM, Vita-chambers or difficulty curves. To my mind anyway, these are very minor factors when set against how good this game is.
If you pidgeonhole Bioshock into our well-defined PC gaming stereotypes, it doesn’t always measure up. As an FPS alone, it isn’t HL2. As an RPG or experiment with emergent gameplay, it isn’t Deus Ex or indeed System Shock 2. As a survival horror, it isn’t Stalker, and as a stealth/exploration game, it isn’t Thief. As a game experience, I honestly think it’s better than all of these.
Remember when you first played Deus Ex. Suddenly you were faced with decisions you had never made before in a game, along with a reasonably developed storyline that didn’t patronise the player. To my mind, Deus Ex was one of the first ‘grown-up’ games, with a unique sense of place. Since then, only Vampire – The Masquerade has created the same atmosphere, through its setting, storyline and fantastic voiceovers.
Bioshock combines the very best elements of heavily-scripted FPS games with the enviromment and tools to allow emergent gameplay should you choose to play this way. It’s possible to blast your way through in a straight line, but play it on hard and approach it like Thief to really feel the intricacies of the game.
But combat gameplay aside, this is a more perfectly-crafted world than a series of environments to kill people in. With the possible exception of Planetscape:Torment, I’ve never been as engrossed in the multiple, interwoven storylines Bioshock gradually reveals, never felt so moved, never felt so angry. The scripting and voice-acting is exceptional, and moves Bioshock out of the restrictive gaming medium and into some more immersive.
So there you have it – I can appreciate the critisms levelled at Bioshock, but even if there are shortcomings to the individual gameplay components, mix them all together in the most incrediblly-realised virtual world ever made, put some time into absorbing all the background lore, stories, characters and emotions available, and trust me, you’ll have a good time.
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Great game – wait for DRM-free release though,
The game’s great fun, but I’ll come to that in a minute.
Firstly, the game installs SecuROM on your system. You cannot remove this from your system. You must have an internet connection to activate it, and you are limited to 5 installs of the game. Google the forums about this if you want more info, but 2k Software are being utterly pilloried about this and are currently being petitioned to release a patch which will remove the SecuROM system. Please do not buy this game until 2K do so: it’s not a good idea to encourage software companies to think they can get away with installing all sorts of stuff on our PCs…
The Game…
The game’s great fun, but linear. Random enemies spawn out of nowhere, you can shoot your way out of nearly every situation without having to devise the fiendish traps that were hinted at in previews and reviews. Basically it’s a shooter with weird and wonderful weapons and a gorgeous setting.
Some aspects of the game are delightfully nightmarish, and it has some of the most beautiful setpieces I’ve ever seen in a PC game.
Definitely add it to you wishlist, but wait until 2k have got rid of SecuROM first before buying it.
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